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Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen! Everything you want to know about Mekorama Frequently Asked Questions
Announcing Mekorama on the Web! Now anyone can play levels from the forum online, with one click!
That's weird. It sounds like the level files directory got corrupted when HeliumBackup restored it. It's good to know that it works in some cases...
Has anyone generated a full list of what blocks count towards the water boundary?
Thanks for all the hard work to deliver this, @Gepeto!
Has anyone made levels yet using these? I'm a terrible level designer but I would love to play some, even if they are hard for people who haven't...
The full editor needs some additional features before we can release it, but we were thinking about releasing a beta with some very basic features...
That's actually enough to explain everything I've seen. When low ceiling is clicked, first the normal auto-path algorithm calculates the path...
Can anyone explain the algorithm for choosing the path? There seems to be a preference for going straight, for turning south and east, and for...
I think they're just tests of claustrophobia stuff, but maybe I should have asked him before sharing the image :oops:
@cpw Yeah, I did a 3x3 loop test (h/t @nGord) and he stops after 100 squares on that too. [SPOILER]
One thing I found is that B will go a maximum of 100 squares from the square tapped and then stop. [SPOILER]
I've been trying to collect what is known about the low ceiling effect / claustrophobia. From the Introduction to Mekorama document: “Low...
It sounds more practical to just add a site message with the rating scale. Something like: Garbage level (lacks goal, obviously incomplete, etc)...
Is it even possible to change the forum's rating system? Do the mods have access to forum plugins or whatever?
The levels are stored in the local app data on android (/data/data/com.martinmagni.mekorama/files on my device). These are not readable over USB...