... @ridgerunner your method is really easy to do, and hidden at mere sight just by using the slider which has metal stair. thanks alot.
... I revise my rating through alternative from @ridgerunner . bcz even if this level has zapper, but overal, the gameplay is enjoying, not frightening like usually what level which has zapper does. and has cool features, really love that multi function of one spot by using bended pillarB.
@Ray Aznable - Wow - I was surprised the trouble you had selecting that draggable. I can do it fairly easy on that side and even easier on the other side. Could you not have zoomed in to narrow down the fuzzy tap? Thanks for the info.
Tough one to rate as I had the same issue as @Ray Aznable for that ball. Difficult to grab and from the angle which is easier to grab, I couldn't see which direction Pillar R bot is facing. My B also stuck on the pillar in the brick house too after pushing that ball. I had a very dramatic finish when Pillar R bot missed B head and landed down on the grass.
@ohmytian - Wow - it is so strange how different devices respond to a move. From my experience, MEmu tends to reveal many of the issues that others don't have but it obviously isn't perfect. As for grabbing that slider, I added in the bricks and wedge at the last minute to block a potential shortcut so didn't test that slider too much. Do you mean, when you did the stack drop after the last ball fell? Thanks for P, C and R.
@Meko Guy I only used MEmu for the final test and if it works well, then I'll record a video. I played your card on my phone and on second attempt, B was stuck on the pillar in the brick house. Then on maybe 5th attempt, I left the stack stayed there after the final ball push and Pillar R fell off B head after some long legs hopping.
most of the tries I did, i use maximum angle of bird view completely from above, seeihg below like 2D, to ignore other slider which has metal stair. easier to touch slider, BUT since it is comepletely from above view, its hard to select slide down or up. my suggestion is, dont add any hidden slider anymore, cuz i remember yourself hate hidden things. put dragable box at side, sacrifice abit of design, by add 2 more block height is more feasible.
@Ray Aznable - First off, I didn't add a hidden draggable. Could it have been more visible? Sure but as I already said 'hindsight is better"
Well this was a headache! I did well to collect the first two stars, but the fourth ball inside the brick structure had me stumped (don't know why, as it was pretty obvious actually, but this whole level was so hard to take in) I think what threw me off the most is how B can already go almost everywhere in the level at the very start. I spent 10 minutes just romping around and playing with sliders, wondering where R would come in. Then it was puzzle solving time. Loved the offset pillar head techniques and unique ways of passing through the level. Thanks for sharing, and double thanks for the RC.
Excellent logic level but unfortunately I couldn't see your elegant move to catch the first star so I had to find another logic way... I was going to upload a video so you can see my way but I could see from @ridgerunner videos that it looked similar to his second video... the problem or the unorthodox movement was the pushes with the draggable to B to get out of the hole... then I realized that it was not the intended movement because it did not fit with your style but aarrgghhh, I could not see your cool movement ... thanks for sharing & for the real Meko-challenge @Meko Guy