Nice lengthy puzzle and nice scorpion. It's mostly intuitive if you start thinking from the ending Spoiler (how the pieces should fit together, what kind of tricks are required to move them into place, roles of each bot in the ending, etc) rather than trying random stuff from the beginning. Initially I thought that one of the Rs would have to Spoiler Walk around to the back and come back through the corridor, so as to push the supporting block inside by one grid to the middle of the bridge (such that the bridge structure would be stable with the free block as the only support) but then I immediately realized there's no way R could just push it by one grid and stop there. Well perhaps that could be a sequel idea in which you'll need to shift the block to the middle as the sole supporting object?
It's an insult to my intelligence!! Hahaha it's a joke! It's an excellent level , challenging and complicated but incredible! And the scorpion is so cute!! Good job Carlos!!
I would lie if I said that it was easy because what a headache that has given me "scorpion" ... I have played for hours and for a matter of focusing it badly I was stuck until today I had to surrender and see the spoiler-video of Carlos .... I am angry with myself for not having "seen" the solution (as he said @Block builder is pure logic, the level "pushes" you to the solution but I was blind jajaja) ... Aesthetically, With an imperial scorpion (I think I'll have nightmares tonight) and a "brutal" gameplay, logic raised to perfection .... Great level of collaboration ... Thanks @Chuckthulhu and @Star Penguin
Wow! A master piece with the visual design and mechanisms of @Chuckthulhu and the game play of @Star Penguin, thanks! SIX stars for you.
I say the same as Chemi "Wow this is a masterpiece!". An impressive but tricky level. Congrats to the creator duo.