@nrdyx Thanks! A lot of people found that room frustrating; did you use R's head as a bridge across the gap? A lot of people used the slider to jump the gap, which is a lot harder than the way I had intended.
@Star Penguin I never thought of using a R head bridge in room 4. When I try again, it's easier. Spoiler: 4th & 6th room I use a slider to jump over the gap. I think R in this room should stand on the B head and reach the stair and then stop at the corner (with stone wedge). This is always failed because R fall off from level every time. So I used pillarR to stop at the corner of the room 4th. And in 6th room, B reaches last pillarslider with outopilot jump over the 1st pillarslider (before that I think pillarR from 5th room is used in this 6th room). So this step whithout R. Did I pass the 4th and 6th rooms as intended?
@nrdyx I'm not entirely sure about what method you are using, so I made a video of my solution: Spoiler
@Star Penguin Thanks for the video. Your solution is the same as the way I solve it, but without help of R (I used the slider to jump over the gap). Sorry for the previous comment, I'm not good in English. And I wrote the wrong room number/slider (I've corrected). The 4th room frustrated me because I spent a weeks trying to lift R to the stairs by riding B's head.
Wow, that was hard. But so fun to play. I admit I had to read few spoilers, but glad I did, couse it made me return to this level and try it over and over again. And I finally finished it, and it's absolutely great. Thanks
This was so worth coming back to. Had to literally hunt down this level among the files, thinking I want to play that nice, sweeping level with the many puzzles in each room, only I forgot who made it. Thanks for this.
The cylinder room got me as well, but I also missed what to do with the P in the room before. Should have been obvious in hindsight -- Spoiler plug the gap! Anyway, I think the key hint for this level is that Spoiler it uses autopilot in different ways and multiple times for each way. I might call them: * Autopilot climbing * Autopilot falling * Autopilot jumping I would almost call it an autopilot technique level.
This happened to me, too, and it's tough. I discovered (as you probably did as well) that it all depends on Spoiler the position of the draggable above B's head in that first 4x4. You don't want it all the way to the left -- that's too much claustrophobia & will cause B to run right off the ledge. So basically, you control the claustrophobia by how you position that draggable.
With massive help from hints & VS, I was able to get the win. Wow, what a trip! Many nifty moves & awesome design. It's a keeper! Thanks