I have stumbled across a bug/quirk/feature/exploit where a model is displayed with "X-Ray Vision" when you pause and refresh a level (using the middle icon that appears after you pause). Although the level runs normally, it is incompletely rendered to a random extent, revealing some of the inner workings... Spoiler: 1 of 6 1 of 6 Spoiler: 2 of 6 2 of 6 Spoiler: 3 of 6 3 of 6 Spoiler: 4 of 6 4 of 6 Spoiler: 5 of 6 5 of 6 Spoiler: 6 of 6 6 of 6 It must be just the perfect combination of hardware and software on my device (Samsung Galaxy Note 4 with android 6.0.1), but maybe some other folks experience something similar...?
@Frenzies - I tried it out on KPACABA's Joystick, and Canabian's Tilt-a-ball, but it didn't work. I'll keep trying though, the effect might also depend on memory usage or something similarly obscure.
You might be on to something regarding memory usage perhaps since the level you provided images for (The Cliff by Mark69) is larger in size. But then all of Mekorama is predicated on small file sizes and thus likely limited memory usage. Interesting that you found that it works for some levels and not for others. For the record here (as stated elsewhere) I am running Mekorama on a Google (LG) Nexus 5 smartphone with Android 6.0.1. I am not able to experience these same effects.