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Have you ever asked ChatGPT questions related to Mekorama?

Discussion in 'General (Issues, Help, Discussions)' started by P_simorf, Aug 28, 2025 at 4:35 PM.

  1. P_simorf

    P_simorf Famous Member

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    I've just asked this to ChatGPT

    Why are there tricks in the game Mekorama that are documented in Mekorama Forum? What are these tricks?

    Here is ChatGPT's response

    "Good question!

    In Mekorama, the little puzzle game where you guide a robot through diorama-like levels, there’s a whole community (like the Mekorama Forum) that documents “tricks”. These aren’t cheats or hacks, but unintended mechanics or hidden behaviors of the game’s physics and movement system that players discovered and then started using creatively in level design.

    Why there are tricks

    Game physics quirks: Mekorama has simple but not perfectly rigid physics. For example, the robot’s movement, draggable blocks, and timing interactions can lead to odd but repeatable results.

    Player creativity: The developer (Martin Magni) made a minimalist system with few rules, so players experimented and found ways to “bend” the mechanics.

    Level design innovation: Many level creators wanted harder puzzles than what the official game offered, so they started using tricks to make advanced challenges.

    Community culture: Once a trick was discovered, people documented it in the forum so others could design and solve trick-based levels.


    Examples of common Mekorama tricks

    Some documented tricks on the forum include:

    Autopilot trick: If you tap a faraway spot while the robot is moving, it sometimes continues walking past obstacles or edges in unexpected ways.

    Ball glitch / Bot push: Using a ball or another moving element to push the robot into places it normally couldn’t go.

    Eye-bot peek / Vision trick: The robot can sometimes target and walk to spots it can “see” even if it looks blocked.

    Swipe-to-move glitch: A fast swipe instead of a tap can make the bot slip through barriers.

    Climb trick: The robot can climb onto blocks that appear too high because of timing or angles.

    Draggable timing tricks: Moving draggable blocks at just the right time while the bot is stepping on them can lift or throw it.


    On the Mekorama Forum, they’ve been cataloged into a sort of encyclopedia of tricks—some players love them (since they add depth), while others prefer “logic-only” levels with no tricks.

    Do you want me to list the officially recognized categories of tricks from the Mekorama Forum, like how they classify them (e.g., movement tricks, d
    raggable tricks, physics tricks)?"

    What are your thoughts in ChatGPT's response? What questions have you asked ChatGPT? Have you tried asking Copilot, Meta AI, Perplexity, and other AI chat websites?
     
  2. EL797

    EL797 Famous Member

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    Well, I asked it to help design my levels: https://mekoramaforum.com/threads/using-chatgpt-to-help-design-levels.2477/
     

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