I'm new here, but I have a few block ideas for 2.0 1.Gravity Blocks Here's a example: A motor is horizontal, B steps on it. You move the motor vertically, B stays in place and doesn't fall. This could make some levels confusing. The block has a small circle on all sides. I based this block off monument valley, a game I really like with impossible things. 2.Slider Rail Intersections Wanted to make a level only using sliders, metal blocks, draggale blocks and slider rails? But you dont want to put blocks as intersections because your too lazy? Slider rail intersections are here! I could bet one level would be a maze using the intersections. 3.Slabs A block that is half a block. That's it. 4.Crumble Block If you step on this for more than 5 seconds, the block will crumble and disappear. A timer will appear on top of the block counting when that block will crumble and disappear. It's like a stone or metal block but more beaten up.
I have seen some unused blocks like "♪" block, green bot, yellow bot with different letters, wheels, yellow balls, arrows, motor block with letters, mesh textures etc... I wonder, why our developer didn't add it to the editor mode??
there is a trick that replace a block with a block behavior, for example I put a stone, but it will behave like a b bot
Some of this sound very interesting, specially the gravity block, I could see a lot of monument valley inspired levels with that block
Wellio, I've also seen screenshots about those blocks, like the trash bin or the WHEELS. I couldn't find any information about them, my brother does know about those, but nearly knows as much as me. I've tried loading a level where there were many of these blocks in MekoStudio, but it crashed, so it's a bloody mystery what these does.
Oh fineo, thanks. Now I only have to find a card who has one of those blocks, and just one of them :holdthepain:
I'm sure those blocks are obtained by... [EPIC_HACCER_SKILLS] (Or opening the console) though I'm on mobile :holdthepainagain: