why i play many level with some tricky trick, i have seen b has a long legs. are that is bug or feature in Mekorama.i need answer
These are mainly-bugs in-game but can be used for gameplay but major-bugs or major-glitches are not ok for gameplay I will specify minor bugs or minor glitches in-game as tricks and major-bugs or major-glitches as bugsTricks: Claustrophobia & Low ceiling B Long Legs, R long Legs, P long legs, and Z Long Legs SBS, SSS, Soft-SBS, and Soft-SSS (All Variations) Autopilot Mid-Air tap Cancel Tap Corner roll ToA Squat Drop Squishing (I'm avoiding all other tricks which can be done with these tricks like Hercules push, SBS Backflip) You get the idea which can be called tricks in-game Bugs: B through walls Teleport Breaking sliders Sensors Remote control making mechanism turn clockwise or anti-clockwise B Superman or Floating B All other bugs which are in-game and not used too much unless with an idea or concept You get the picture Difference b/w Tricks & Bugs Also, the tricks can be implemented very easily you don't have to experiment at all butthe bugs need some experiment, stability and occupy too much space for a mechanism in order to use them in level (Tricks are also bugs but can be used easily just with simple things or idea you can call them as minor-bugs or minor-glitches)
This bug has happened because an ad had popped on the game and that is not normal when the ad has finished b has maked long legs and he can't walk i commond him to go in any place but he don't walk