@Don G Rowe - I did too but @vime didn't fix it? Spoiler B can slow rotate over either the V or the I. I can't even see a way to get to the M unless something is hidden in the water.
@gmacpro Can not you get to M? The letters are bent first on one side and then on the other. This level works without tricks and without catapults.
@stefanovime Good MekoRama puzzles force players use all the things the maker puts in the level. I wasn't looking for shortcuts, only to miss Zappers. If I was not supposed to win that way, you must make it not possible.
@gmacpro There's definitely a way to get to the M without hidden things or tricks. This level is logic only. Just timing and zapR dodging. @stefanovime I think you did a good job with this one. One question I had is, when I download the card onto my phone the level is facing the wrong direction, not sure what is up with that...
@stefanovime - I didn't catapult anything... If B stands on the V where the dragable is and you move the V to the other side (very slowly), B will transition to the other side and not fall off. Same for the I. Why go to the M if you can win with the V and the I?
@Don G Rowe The levels need to be shared precisely to find these bugs. I will create a change to prevent this launch.
I finished the level without tricks or shortcuts and liked it that way. But @stefanovime, some people love to find shortcuts, and that is fine, too. I now try to prevent those in my levels, but usually fail.
@Star Penguin - Yes I agree - B won doing it the intended way but as @Don G Rowe said, block the slow rotate option.
@Kashahara - In fact, I couldn't see a way to the M so started looking for another way, B won first with the "I" rotating and that isn't a trick then I tried the "V" - the windmill needs to be watched but also winnable.
@gmacpro Yes I won using the rotate trick too. Imo that is a trick, but everyone's book is different I guess