This level is a bit difficult in terms of knowing which tricks to use, it is not difficult in terms of ability/timing/etc. Spoiler: getting over the lift on the first floor Just move the lift up and force either B or R further. For R this may take a few times as he has to move diagonally. Spoiler: getting past the zapper This requires the auto-pilot trick, and probably a few attempts as the path to climb for B is not easy. This difficulty is due to what R has to do here as in the hint above.
Phew, finally done......I have read the spoilers, but wasn't very sure about what they're referring to until I tried to find the solution by myself. I'll admit that I was a little hesitant about giving it a 4 due to the Spoiler autopilot part being unstable (I see that you can't change the flat wedge's orientation as it is on purpose for something else -- if I solved it correctly ), but I decided to add that last star back for multiple uses of the same parts, the overall difficulty, and the compactness with the large amount of tricks (it could have been divided into 2~3 easier mini levels and published separately ). At first I had no idea how to get R down because I fiddled with the roof draggables before I started making the first move (Whoops ), but I see that you've utilized the underground rail to neutralize the downward staircase antidote, forcing the player to figure out another way. That being said, the amount of R tricks would probably make it only solvable by those who have seen my demo...... One last question: Is it necessary to get B down again after the ball has been pushed? What was the motor on the ground floor for?
I do believe that are two last questions. It seems you've done and understood everything correctly, including that wedge. I just could not resist stacking trick up on trick. Indeed much R stuff from your demo, but most of that kind of comes automatically as R makes his way down. So the player is, at moments, a viewer who is hopefully amazed that R actually gets to the right spot. To answer your last two questions: R can stay ontop and the rotor is there for 1) decoration, 2) distraction and 3) making you believe, if only for a moment, that R won't get past it, and that after all you've done at that point already. Thanks for feedback!
@Block builder Yep, two questions And you've clarified exactly what I was wondering about. I almost thought B had to go behind R to force him through the motor
OMG! That's the most amazing and difficult level I have played for long time. It definitely worth the time I have spent on it! Tricks, patience and bots collaboration along with... a lot of cerebral nodes How did you concentrate so many tips on it? Thanks for the game. Now... Do you have an advice to shutdown my brain because It doesn't help me to sleep?
@Gepeto For a good night's sleep, remove all devices from your vicinity 1 hour prior to going to bed. This includes devices on which Mekorama cannot be be played, but mekoramaforum.com can be visited. Thus also smart tv's, chromecast, streaming devices, children's tablets, etc. This reminds me, I should be in bed.
Did I say that? B can stay on top, R has to go down. Edit: yes I said that, whoops. WRONG>>> "R can stay ontop and the rotor is there for 1) decoration, 2) distraction and 3) making you believe, if only for a moment, that R won't get past it, and that after all you've done at that point already."
Yes! Finally I did it. Amazing level although very tricky (I have been stuck near the top for weeks but finally I found how to progress). The way down was easier than the way up... Thanks!
@Block builder He just never gives up. I was so surprised to see him rating my Catch Me I five weeks after I posted it
I love the levels in which collaborate B and R, make me think twice jajaja ... very funny and with a couple of tricks and moves not so easy but I have completed without reading the spoiler and that is very important for me .. .a excellent job @Block builder