I had good fun up until the end. My B tended to get stuck on that last step (and of course there's no mercy in space!).
The theme was good but putting such a flakey move as the last one was a mistake. There's nothing more frustrating to be on the last move of a level and have it fail because of timing issues, and that permanently blocks you from finishing the level. The level is fun but it's not fun enough to have to replay 4 times because the last move fails. I think this would have been a 4 or 5 star level without a high chance for death at the end
Maybe a bit easier(to be a level made by you)but liked the storyline,the design & the gameplay...What is clear is that your levels guarantee FUN Thanks for sharing my Meko-Friend @JackBauer
@shultz I think there is a stable way for the last step .... At first I had the same problem as you because three times in a row B died ... I have changed tactics and it has worked ... I have repeated it and it has also worked... Spoiler I don't know why it works, but it works ... If you tap on win B dies but if you tap on the block next to win .... B always wins
It is a very interesting level aside from the last step... :mad::mad::mad_O Thanks @delator77 for giving out the hint, otherwise my B will die and die and die and die over and over and over and over...
I had fun with this, although, yeah, bummer that B had to die in the end. Still, nice thematic level.
... cape canavarel... "actually, ellon musk rockets never breahthrought whe water dome" lol twisted minded for those flatearth enthusiast