I found much better game play by moving the draggable faster. Slow drags usually ended up with a corner catch and a twist. Took me a few tries to find out what was the driving force behind the level, but enjoyed it alot.
@wbogacz Glad you enjoyed it,. It was an experiment to use a free draggable in a controlled way. I actually tried using rounded shapes at one stage to avoid corners catching, but the whole draggable twists instead, . Thanks for the rating and comment.
@pennnnnnnnnnnnnnn Thank you. It's so nice to receive such positive comments. Glad you're enjoying them.
Like this one... So refreshing and relaxing level.. After playing this in a correct way i found a shortcut after playing... Spoiler: Shortcut
@Frince Haha!! Well spotted, ! I was planning a development to a new level with a similar device. I must watch out for that kind of shortcut next time. Thanks for playing and rating.