Spoiler: HOW TO ENTER THE CASTLE Stand on the white field, 2 steps away from any door location. Wait for the main entrance to present itself to you and tap on the first star - on your right Good luck ! +++ Other title for the level : Irritating Castle ! Other levels of mine based on the same mechanism (Maltese cross) : Triple Malt, The turn, Sunflowers …
I admit that i didn’t manage to capture all the stars in one start, but having endured the chaos of the top floor on two occasions i can’t face restarting. I liked the safe resting place in the middle.
What a fun challenge. Passing the zapper hole was most difficult. The rest could be attempted again, at least in my case. Luckily I played on phone (small screen), because this could indeed be nauseating. In real life, you could make this an attraction at a fair.
What a wild level. I like the final mechanism to get B to the win block. One question, what does "perpendi" refer to? I googled it, and Google guessed it's a reference to Perpendicular Gothic architecture. Did Google guess correctly?
Wow! fun, fun, fun in motion! nice challenging gameplay & a really cool design... thanks for sharing @Valentin
Hi people, Thank you @HPvonS18 , @FXCX , @ridgerunner @Block builder , @MekaSage , @delator77 for playing and your appreciations ! I was afraid that the level would make everyone a little crazy (@ridgerunner uses the word chaos which is not usurped here !) @Block builder The zapper hole never was very difficult to me in my own attempts. (But of course I died here ). There is a place where to stand and you just have to wait for the level to turn. But I couldn't put a red-brick block as everything has to be metal ... @MekaSage I think there is a strategy to keep B from flying but this strategy ... also involves being lucky / Yes the titles refers to the word "perpendicular" (but not gothic architecture) as the castle rotates through a 90 degree angle exactly each time - due to the Maltese cross hidden inside - and most often you have to wait for it stands in a perpendicular-to-origin position to make a move. My first idea was to name the level "Le 1/4 de tour" ("A quarter turn") as in french, the same word tour is used to designate a turn and a tower : it would have been a nice pun but incomprehensible to most players.
@Valentin - This turned out to be the answer to my first question about B flying off the castle. I wasn't waiting for the rotation to stop before trying to move B.
@MekaSage This technics works but suffers limitations I’m afraid. Especially on summit where flying is frequent ?! @Block builder Am I stupid. Of course a cylinder would have made the job !
I felt like I was on a carousel at a fair, going too fast, with too much cotton candy in my stomach...I actually felt a little dizzy and queasy. It was a special experience and impressively executed. Thanks for the slippery ride
Excellent mechanism!! I really like this mechanism and a very interesting original idea and design. But unfortunately I could not complete it. I have been trying for several days. I am very glad that other players succeeded, but unfortunately I have no luck. I would try again, but my head is already spinning Sorry friend, I gave up. But the level is very original and deserves 5. Thank you
@Sun In Heart @Denis Nazin Thank you for trying and playing the level ! It is true that it requires some patience with all those unexpected moves. You felt dizzy, your head was spinning… I’m sorry for that … even if that was my purpose while designing the game ?! @Denis Nazin I tried again the level yesterday … and I couldn’t finish it ! I died after being ejected and zapped by a decorative torch . I gave up too … Thank you for your comments !