Haha, that looked funny. You have to find the magic number, then it becomes clear what path each bot should take. Short, but original and fun!
@EL797 Just so I'm clear on what I need to do, because nothing worked for me yesterday. Either place the FDs in specific locations and raise the draggable so the bots reach the win at the same time redirected by the FDs, or raise the draggable and use the FDs with the bots moving. I think the first option makes more sense, but... I'm already doubting everything, .
@delator77 Yep, the first option is correct, but the bots also have to face the correct direction when the draggable is raised P.S. I think it is really hard to determine the difficulty of this level cuz @Block builder took around 10 minutes to solve it lol
@EL797 Yeah, I think reading @Block builder 's comment made me think the level was too easy (which it probably is, right?) and when I couldn't complete it, I started to doubt everything. I've had this issue with the direction of the bots when lifting the draggable from the start. My initial idea was to synchronize 2 bots and then adjust with the other 2 bots, but I couldn't even achieve this.
@delator77 My way is to find the path of 1 bot (Hint: Choose the bot which will only turn once) first, and count how many blocks it takes for that bot to reach the win block Then, use that number to plan the path for other bots. Note that you have to deduct one block from the the path of a bot that only turns once for a bot that turns twice.
Yes, in the end it was easier than I thought. The key was the detail that a bot's turn counts as one step of a bot walking in a straight line. Knowing this, it was fairly easy to deduce the solution. A very good level with a nice design. Thanks @EL797
Was it because I rapidly read the comments before to play? Or because I’ve spent many hours calculating bots timings for my own levels ? I won in a few seconds. S easy ! Thanks @EL797