Not sure i am doing something wrong but can’t get the big autopilot move to work. The timing of the start of the move is determined by the position of the slider that points to winblock but the other slider seems out of sync and B gets trapped there, just before coming to the perimeter railing. Have failed three times using your highlighted block as a target . Have got all the balls in correct place for the finish. P.S. ive just seen the problem. The two sliders have a different period. P.P.S. Got past the lowwr part of slider but B flew off next part of this very complex autopilot route .
Well that big autopilot move was very impressive when i got it to work-about five attempts. Liked the hidden passage that B burst into without my intention. Interesting finish.
I'm disappointed. B reached the walk just before the win, but it appears the final move is ToA. Any hope I'm wrong OR any fix possible? TYIA
@MomoKeego..I was the number one fan of the Hidden Passages series of levels and i started making videos in 2018 so unfortunately dont have a video of this HP 15. The problem playing levels so old that they often don’t work with current mekorama versions. I see that the fancy autopilot using the rails still works and as often was the case with levels by @Shroomir there are shortcuts, but the enjoyment was always in finding the hidden passage. I wrote that the finish was “interesting “ so it would not have been a ToA which i hate. I wonder if the overhead restriction when B goes from grass to the step led to B catapulting over the blocks and ball in the original mekorama but that the catapulting no longer happens. I can not see any other finish.
@ridgerunner Sooo... I'm hearing it's not winnable? Bummer, I was pleased to have reached the end move. Yeah, B stays glued to the end half pillar; the restriction does not help. Thanks for the info.