Not so difficult but I had a lot of FUN pushing B & how B did the path...I was wondering the purpose of the draggable/rail in front of the push mechanism but in the end I understood...well done...Thanks for sharing @d'SUKI
I was not able to auto pilot out after dropping each ball as B landed on the lift each time versus hitting the water so I use ToA off the grass edge. Please explain how B was to get out as intended. You had some very obvious red herrings. Overall good level.
... congrats. finally you make a level which deserve 5 stars... Spoiler: contain spoilers giant door is clever way to prevent B fly away when being thrown. autopilot parts to go back to water are abit difficult, yet its part of challenge. stairs are just decoration, tricky illusion. very entertaining to throw B to enter every room... thanks for sharing
Very fun and interesting lesson in projectile physics. The mechanism is fairly stable. Stairs are unnecessary and recovery draggables do not work easily. Also B has a serious case of claustrophobia in the 3rd room. This makes it difficult to get out and IMHO is a bad user experience. The design is interesting, similar to Slam Dunk. But poor B!