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cpw

Wall Huggers

Wall Huggers
cpw, Jul 23, 2016
AVC, MomoKeego and chemi like this.
    • Rating:
      5/5,
      richardfu_
      This one's really funny!
      cpw likes this.
    • Rating:
      5/5,
      Gepeto
      Seriously... I did it but I'm exhausted! The level is well designed. By the way, I discovered that throwing R robots when they are on the tranch send them more far away even one by one. Thanks!
      I don't know yet why they are frozen at the end of their way...
      cpw likes this.
    • cpw
      @Gepeto They stop in front of a wall when it has a hole underneath :D Apparently they would be tricked into thinking that the hole is accessible and instead of turning around, they keep trying to move forward and get stuck. I think pushing a ball into the hole should make R realize it's a dead end again, but haven't explore this idea yet.
    • Rating:
      5/5,
      retrograde
      A very well crafted level. Excellent use of the r-bot stopping trick.
      cpw likes this.
    • retrograde
      @cpw Did you know that if the block below the hole goes away that the bot will start moving too?
      cpw likes this.
    • cpw
      @retrograde Yes I am aware of that -- R's path detection AI can apparently be manipulated by two variables, the first being the availability of land in front of him, and the second being the presence of empty space above it. With some effort I think we could design specific pathways to halt R and let the player manipulate him by adding/removing balls (or any movables). :D
    • Rating:
      5/5,
      MomoKeego
      Oh boy, once is enuff! That's almost like work. :rotf: :D
    • AVC
      Fun level, and hilarious watching bots crash and clamber over each other.
      cloe likes this.
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  • Album:
    The Trickster
    Uploaded By:
    cpw
    Date:
    Jul 23, 2016
    View Count:
    1,824
    Comment Count:
    8