Spoiler: Trick List - elevated eye (an elevated eye will change the properties of the block above to not passable) - auto pilot (tap and move slider to redirect B) Spoiler: Video Solution
My win was a bit different. Spoiler: Difference my B got to the balls by downward autopilot and pushed them both at the same time. Same finish.
@ridgerunner - There are too many moves these days to watch for and the worse thing is I'm not good at seeing them or doing them. Thanks for P, C and R.
What a tricky paths! At first I thought, Spoiler: My begin attempt The R was on the bottom near the balls in beneath. And also 1st Z (the non-stuck one) was also dropped to bottom. I thought the Zs need to come down so that B can stomp into R's eye like the video solution and get to win block by doing rotation draggable trick and get to the pipe then B can fell off to win block. But didn't work The I tried your's solution. And yeah, only one trick. So overall, an awesome level for those who love of logic plus a little bit of trick. I really like those paths. Thanks for sharing!
@Mohamad Arif Irwan - Thanks for playing, commenting and rating. BB isn't a trick that I would use in a level as players don't like it. Obviously, I could have easily blocked it but I didn't....
@Meko Guy For me personally. I hate of exploiting some logic levels. But some players are liking it. I just saw @Mohamad Arif Irwan's video (btw, shortcutnya mantap, kaya rasa ironman di odading mas Oleh ), it is a huge shortcut. But maybe some players can't do the same thing as him. I don't mean exploiting levels are bad, but it's nice to see we have shortcut(s) aware from other players. But if you do this most of the time without even completing the level with its intended way, I think it will break the fun-ness of the level itself. That's what I think.
@Azka Fauzan Firdaus - I attempt to stop ToA and BB moves but I also try to keep the level as clean as possible (not cluttered or busy). I missed this one but with all the tricks available to players, it can be hard to stop everything.
Yeah. Once you have something like this with open type of level (as I said before I was trying to autopilot this thing, but didn't quite work). But you can mention that "shortcut is not always fun". Just from that sentence, I think players can understand what they will do next while playing the level. And minimize their shortcut playing But yeah, we can't stop everything from shortcuts thing, unless we can minimize them.
@Meko Guy @Azka Fauzan Firdaus what I mean is don't give them a gap. if it's possible using a trick you should be able to block it.
@Mohamad Arif Irwan - Yeah. I wasn't mean to say that but some players have their own faults by his levels, like this one. For this open type of level, it should be adding some pipes to hold B from getting bottom by doing BB trick as far as I can tell But yeah, some players will or will not noticing some shortcuts they find. So if their level(s) have shortcut(s) in it without author's knowing, they should minimize it in next level. If can't, just tell that "This level has a shortcut that can't be removed. So if you find it, there's that."
Sorry. For the way it was intended I gave up Too many restarts because the 2Z redirect is very difficult. If Z gets stuck then I have to rwstart again and again ... I saw the BB opportunity. But Iwont to play this again I ll skip and play another yours
@BangTe - I agree it was kinda difficult. But everyone have their own skills and you did the honest thing. I don't think @Meko Guy will mad at you because you can't finish it. Well, this is just what's in my mind now