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Lang Tao Jin

Venice Fun

Venice Fun
Lang Tao Jin, Jun 30, 2021
Sammy 5, delator77, MekaSage and 2 others like this.
    • Lang Tao Jin
      No tricks level.
      (Maybe a little timing)
      Remember to drag everything carefully and slowly.;)

      -This level has no problem with stability
    • MekaSage
      I really like the 2-way sliding gondola design! I tried something like that once, but it didn't work very well. This works a lot better.
    • Pratik Bhalerao
      Stair movable stucks.
      I lost pR and B in 3 attempts.
      I just gave up.
    • Rating:
      4/5,
      mastersifu
      The mechanism is very interesting and cool. It reminds me of Corner Roamer by @d'SUKI. But when bots travel on it, they tends to become unstable and will fall off easily. This had caused me some restarts even though I dragged it slowly and carefully. The point at the stone wedge near B start is where the mechanism didn't go smoothly every time. I also didn't push the ball near R and the slider at the corner just opposite of R. Are these red herrings? My R went to the win. Thanks for sharing @Lang Tao Jin
    • Rating:
      4/5,
      delator77
      As always great design & fun logic gameplay although I had to be very careful with the mechanism when maneuvering...Thanks for sharing @Lang Tao Jin ;)
      Btw...
      I have a doubt... that ball that is pushed by P (and then gets stuck) using B's head, what is it? I have not used that zone ... maybe it is to take R to the final zone? If so, I have found another logical way to take R to that site
    • Rating:
      5/5,
      Sammy 5
      :cool:
      Tricky level and needs a smooth hand. I won with P going to the Win Block not sure if this was right:thumbsup:
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  • Album:
    LOGIC
    Uploaded By:
    Lang Tao Jin
    Date:
    Jun 30, 2021
    View Count:
    855
    Comment Count:
    7