Interesting use of sliders (see, you don't need free draggables! ). Spoiler There are a couple of places to land safely off the lever, some of which bypass more parts of the lower level than others.
I gave up due to the hidden nature of the level after the push toss. Landing was iffy and relying on luck isn't wise.
This was my second one so it definitely looks better and has more to it. After playing I found a couple shortcuts and width of the catapult it doesn’t take too much luck just timing. Just watch out that the zapper start walking by when you hit and it’s good
Also I tried to set it up so you could technically get there from any side but it would be easier with some over others. Because I don’t like frustration with the low visibility, I wanted a route from the bottom that would be a straight shot to win. Again my favorite part of it is making it fun and exciting to see