The water was exceptionally annoying but i enjoyed the level. I thought B was going to get isolated but subtle use of the second ball prevented that happening. I was forced to use a ToA from the rounded metal half cylinder which looked like the designed gameplay and is the limit of my use of this move in general.
@TTAD - Are tricks required? The ball that releases P doesn't stop so P either comes out unstable or not at all - what's up with that?
@ridgerunner - On second thought, please provide your trick list and I'll consider playing this level.
@ridgerunner - @TTAD - What is the move at the slider fence? Up to this point, I've done ToA, soft SBS and herded P into the passageway where the 1st ball was. B is stuck on the grass after redirecting P. I don't see a point for the ball beside the slider fence so that must be the key to releasing B. Hint please. EDIT - After setting it up, I was able to roll the ball into the the inset stairs and tap out but this happened only once out of 5 attempts. I've tried other stuff too and but they all seem somewhat tedious to control. I had enough and I'm done with this level.
@Meko Guy .trick list Spoiler: Moves correct angle of approach,rounded ToA, SBS, ignore autopilot and use ball to block, ride on P.
@Meko Guy Spoiler: Fence ball P turns right onto ball then with B in position to keep ball in play squeeze ball up so goes toward P and P turns towards step and cylinder
@ridgerunner - I see the move thanks. Not easy to do, without the right timing P will become unstable - I wish the move was move controllable. It works just messy.
Hi & welcome...Very interesting first level with good looking design & tricky gameplay...Thanks for sharing @TTAD