Thanks to @gmacpro for spotting some issues with the original design. I have made some changes so that the player doesn't have to repeat the level after missing the first attempt at the big jump. Also, the player should have no problems with the "moving stairs". Finally I have replayed the level about 20 times to ensure everything is stable. Nevertheless, following the spirit of the series, there is one little element that is slightly hidden - it should be fairly easy to spot if you look closely. Edit: I felt from the stairs today, so I decided to make some further changes to the level. No hidden elements and player can recover from failed jump attempts. No "last step". Here it is, V2:
I gave it another go and B missed the bounce jump by rolling down the stairs and outside the level. I looked for the recovery point and notice the stairs on the inside by the pool so required a restart. I had enough.
I didn't even know B could roll down the stairs. I have tried to replicate this but I haven't been able to do so. I think I will leave the level as it is unless I get similar feedback from other players. Thanks for your comments and feedback.
Hey! Finally I was able to finish this level. I found it very interesting (I don't remember to have seen the way to get upper floor before) but I didn't like last step. I think it was not needed... Thanks for sharing!
Hi @chemi many thanks for your review and rating! I have uploaded a new version of the level with no hidden elements, player can recover from failed jump attempts and no "last step". Anyone who would like to play this version is at the end of my first comment.