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Karen 2.0

The Bridge

The Bridge
Karen 2.0, Dec 2, 2021
Sammy 5, MekaSage and delator77 like this.
    • Karen 2.0
      There is one interesting move I thought I should point out. I do not think it is a trick but I added it here just to make sure. Rest of game has no tricks.
      B must fall from the stairs of the bridge onto white space to collect the star beneath the bridge
    • Rating:
      4/5,
      ridgerunner
      The interesting move is a type of momentum move that has been used often in the past. I quite liked the move on R but didn’t like the move on L.
    • Rating:
      4/5,
      delator77
      Fun with B "the killer" :sneaky:... thanks for sharing @Karen 2.0 ;)
    • Rating:
      4/5,
      Denis Nazin
      You have two things at the level that I don't like - the timing with the zapper, and the quick start. In general, I do not really like this genre of mekorama. But, I love you as an author - that's why I played it. Thank you - this is interesting . The zappers interaction zones are very well demonstrated at the level.:thumbsup:

      In classic mekorama - B cannot descend without a ladder or push. So I think this is a trick. It's my opinion. I would call it "stair disorientation." By the way, such a transition from stairs to stairs - I have not seen at the basic levels. Here on the forum it is very common, but in the basic levels there is no such step up the stairs. This is why "disorientation" arises. It seems to me;)
    • Rating:
      4/5,
      Neophyte
      Opinions will differ on whether the 'interesting move' is a trick or not. What really held me up was figuring out how to survive the first 3 seconds. Then it was a case of trial and error. I'd always assumed that zapping was a two-way thing, but you live and learn.
      Many 'interesting' features of the game have been around for years, and long-standing players are so used to them that they take them for granted.

      My personal definition of a trick would include it being an unforeseen side-effect of the game's intended mechanics rather than part of its specification.
      i.e. If MM would have been surprised when he first saw it, then it's a trick.

      But regardless of all this, I don't really like moves which need to be attempted a number of times before they succeed. They leave me wondering whether I'm solving the level as its designer intended.
    • Meko Guy
      @Karen 2.0 - Too bad one needed to cross fingers :( so the ZR and/or ZL would die on their sides facing towards the back in order to win. After 5 attempts, I had enough as B got zapped landing on the white space as my R and L were mostly zapper first in hole.
    • Rating:
      4/5,
      Pratik Bhalerao
      That was cool move!

      Nice use of Zappers.
      Getting down on white floor required some technique. Fun!

      Good one!
    • Rating:
      5/5,
      Sammy 5
      :eek:
      Finally got it after numerous attempts, but in the meanwhile it was fun if B hit the white space and go to the star under the bridge and kill a zapper that way!
      B had to be quick and sneaky to win this one:thumbsup:
    • Karen 2.0
      @Sammy 5, thankyou for playing! I appreciate you going back and playing my old levels and rating them, it is always a pleasant surprise because it will remind me about the level and I will go back and play it as well ;). Glad you found it challenging but you completed it in the end :)
      Sammy 5 likes this.
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  • Album:
    My album 1
    Uploaded By:
    Karen 2.0
    Date:
    Dec 2, 2021
    View Count:
    1,143
    Comment Count:
    9