Are these levels played by the moderator first before posting? Things appear to move but you can't move them very well... Swiping tries to move them, but sometimes it actually moves something you don't want to have moved, when you weren't swiping anywhere near what moved. I never got to the little red flag, but somehow managed to pull up some black enclosed rectangular shape that didn't stay on top of the screen very long and that beat the level. I think this one needs some reworking?
Very creative, however sometimes when you move the switch the platform next to you gets dragged. Also sometimes the platforms "bounce" away from the walls
@freewheelin427 And that is exactly what I meant by movement issues… Thank you for being more succinct than I was. You can use the switches to push things around, but, after that you should be able to swipe and slide the pieces as well... but unfortunately because of the narrow angle, and being under water, you cannot make them move… Except that they will move on their own when you're trying to work with a different one.
@Sunny Sunset In Sokoban you should only control one piece to push the other pieces. That is why I hid these pieces to prevent dragging.
Tried fixes, but the physics of the game keep surprising me... Maybe not suitable for a Sokoban. But still, it is playable most of the time and not that difficult
This is brilliant level but sadly game physic engine has some flaws. It's somewath annoying that you can't move platform as you want.
Decent effort. However the underwater mechanics of the sliders is not smooth and I am guessing the slider rails down there are not braced by solid wall.
Wonderful design! Not hard to figure out what to do, a bit difficult to make the electric block move the way I wanted it to...