@R 'oland - I make levels that I like as I can't please everyone. One day, it's 'Too Easy' and the next day 'Too Complex' - see what I mean... Thanks for playing - very much appreciated.
The title is the key for success Well "balanced" level, took a while to figure out where to place the bots. Looked harder than it was. Just a nice mix of complexity and fun gameplay. Thank you again for sharing a enjoyable level. Btw, it's not my intention to provoke you. I just enjoy the variety of all the different levels. Sometimes the simple ones are perfect the way they are.
@R 'oland - I had thought you had won already so again, thanks for playing and also commenting and rating. I hear you ref the provocation - so thanks for the clarification.
Great clean logic level. The type of level i felt confident there would only be one solution. Not so. I thought at the start that B bobbing up and down had to be significant and used this to skip (in retrospect having seen the caption) a bit of the level and make the B transfer to the upper platform smoother.
@ridgerunner - You can also do a SSS on the 1st move which is less risk (normally) than B falling off if you are not Slow and Steady. Thanks for P, C and R.
@gmacpro ..what i meant is that the flat block beside B’s step can be tapped when B is bobbing without the presence of P.
Great logic level...jajaja , I'm clumsy for slow movements ... You know, I love the speedso I had to restart many times...but that's because I'm very nervous, it's not your fault Thanks for sharing @gmacpro
You finally made a level that's possible to complete. I played this like 20 minutes, bu then i got trouble with B and R. If i try to move B with R on, R falls off. So how do i move R one block without R falling off?
@DrunkApple - In the intended solution, R is never on B (and B is moving or has to move). There's a video under the caption tab to give you some help or you can ask another question. Thanks for playing.