1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    Everything you want to know about Mekorama
    Frequently Asked Questions

    Dismiss Notice
gmacpro

Sand Course

A no trick level that starts out with a bot at each corner and the route for one of the bots is clearly marked in sand. There are a few methods to achieve a win.

Sand Course
gmacpro, Nov 24, 2018
    • Rating:
      5/5,
      Block builder
      Too many traps, too many restarts, frustrating. But, largely because I was doing sub-optimal things. Didn't use some paths (e.g. some white background walk-arounds), and didn't use the Z that doesn't unfreeze R. Instead, I had to carefully avoid that Z and required some quick and parallel bot control to avoid traps. After a number of attempts I did finally understand the end, and the required bot and ball order there. That part I did completely as in the video.
      gmacpro likes this.
    • gmacpro
      @Block builder - I applaud you for completing this level :), not that I thought it was extremely trappy or hard but the lack of feedback tells the story. The level did require some thought, planning along with a little timing. Thanks for playing, commenting and rating.
    There are no comments to display.
  • Album:
    gmacpro Album
    Uploaded By:
    gmacpro
    Date:
    Nov 24, 2018
    View Count:
    848
    Comment Count:
    2
  • - the Motor Head Bot takes the Sand Route
    - the other Rs have different routes (not marked)