It's difficult to do an innovative first level after so many in the site, most things have been implemented already. But it is not bad, thanks! Spoiler: Question Why the draggable is so long? Bug or to "show" that there is something movable hidden?
@chemi Thanks, and I realize I'm late to the party on this one ... Spoiler Wanted to make the original metal deck draggable without hashing up the architecture too much is all.
I actually liked the different perspective. As we've seen so many remakes before, it's interesting to see a different perspective and wonder "what are you hiding now?". The levels is almost too easy but is fun nonetheless as I'm really excited to see how every creator put a twist on the same concept. Thanks!
You succeeded in keeping the easy feel of the original. It wasn't difficult to figure out and I enjoyed seeing that familiar level architecture again. I frequently go back and replay levels that I really enjoyed, or struggled with, or even some of the original levels. I have replayed The Meko Gym so many times I can almost do it in my sleep. A new perspective on an original level is a refreshing surprise. Thanks for this one!