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  3. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    Everything you want to know about Mekorama
    Frequently Asked Questions

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  4. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

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Denis Nazin

Puzzle Cube

No BOTS! NO TRICKS! Just a small logic puzzle with NON-STANDARD gameplay. I really hope you enjoy it!

Puzzle Cube
Denis Nazin, Mar 15, 2023
    • Denis Nazin
      .
      No BOTS!
      NO TRICKS!

      Just a small logic puzzle with NON-STANDARD gameplay
      Level for EVERYONE!
      Time - 1:00
      I really love non-standard ideas for levels:D. Sometimes I also have such ideas - here is one of them. Since the gameplay is non-standard - the gameplay is small. In my opinion it is quite enough to reveal the idea. But despite the short gameplay, I made this level for a very long time:confused: - in order for it to work smoothly and pleasantly in control (so that nothing clings and does not get stuck).
      I really hope you enjoy it!
    • Rating:
      5/5,
      ridgerunner
      I like the sting in the tail. I was in the winning position for a few minutes before i realised i was. I liked the counter intuitive rotation for most of the moves.
    • Rating:
      5/5,
      Pedro Andrade
      Intrigante, mas ótimo nível!
    • Denis Nazin
    • Denis Nazin
    • Rating:
      5/5,
      MekoMole
      Чистый гений. Это было весело, мне очень понравилось. Мне также нравится дизайн, простой, но интригующий. Должно быть, на разработку ушло много времени, так что большое спасибо за то, что поделились.

      Pure genius. This was fun, I enjoyed it very much. I also like the design, simplistic but intriguing. It must have taken considerable time to develop, so many thanks for sharing.
    • Rating:
      5/5,
      delator77
      Excellent puzzle, so creative & original!! спасибо @Denis Nazin ;)
    • Denis Nazin
      @MekoMole Yes you are right. It really took more time to build the level than it looks like from the final look of the level.
      I built the idea quickly. But to make everything work smoothly and smoothly - it really takes a lot of time. I rebuilt the internal structure several times and picked up each block for a long time - so that nothing would cling. The fact is that FD is built around the eye. Therefore, at startup, FD sinks about a third of the block down. Because of this, building a maze is much more difficult. And of course, I really like the level avatar to look beautifully symmetrical and as simple as possible (without piling up details). This also takes a lot of time.
      Thank you very much my dear friend!! I am very grateful to you that you appreciate my ideas and work. Thank you thank you thank you!!!:D:D:D;):thumbsup:
    • Denis Nazin
      @delator77 I'm really glad that you appreciate original and unconventional ideas. I love it very much. Thank you very much!!! I'm happy that you liked it!!;):D:thumbsup:
    • Rating:
      5/5,
      Mekologic
      Interesting, creative, fun, nice, original enjoyable, non-standard, and EXCELLENT puzzle!!!
      Amazing idea!:rolleyes::cool::thumbsup::eek::rotf:
      5 stars!
      :thumbsup::thumbsup::thumbsup::thumbsup::thumbsup:
    • Denis Nazin
      @Mekologic Wow, wow, WOW! Thank you SO MUCH! I am very happy! Your comments always inspire me a lot! thank you my friend:D:D:D;)
    • Curious
      This is so different, genius idea! :thumbsup::thumbsup:
    • Rating:
      5/5,
      alarcon
      Yes you are right friend, sometimes making a level is more difficult than playing it, this is one example :thumbsup:
    • Rating:
      5/5,
      Shatter Darkness
      @Denis Nazin Fun and interesting level, a rotating relay of a spherical mechanism. This is worth five stars. Thank you for sharing!
    • Denis Nazin
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