Spoiler: Trick List (in order of use) - elevated or pressed zapper (an elevated or pressed zapper will change the properties of the block above to passable) - pressed zapper (a zapper that is pressed against a block (horizontally) will change the properties of that block to passable) - pressed eye (an eye that is pressed against a block (horizontally) will change the properties of that block to not passable) - springboard stairs (with B on the stairs, tap behind B and then in front of B) - bot push [if the SBS isn't far enough] (push B with a slider) - low ceiling (B acts strangely with a low ceiling and may travel over blocks that B can't normally do) - cancel tap (tap some place on the level where B can't go to stop the move) Spoiler: Video Solution
It was a feel good moment spotting the start and after that the rest of the gameplay became obvious. I missed the R move at about 30 seconds and i simply isolated Z on a draggable while B walked round. It was a shorter finish than i was expecting as i thought the overhead wedge might upset things but luckily it didn’t.
Same as @ridgerunner ...once Z pushed the first ball I sent him to the draggable...Liked the starting move & the FUN multi tricky use of the slider...Thanks for sharing @Meko Guy
@delator77 - I'm not following what you said? There's only one ball... How did Z push that ball? Which draggable do you mean?
@Meko Guy .. at 44seconds i let Z come back rather than go down the step. Z then turns left to go to the draggable that i lower with Z on it. B can now pass the lowered Z and go to the MUS and cross over to the step
Nice slider concept but.. But Drop Z earlier can make a shortcut Z land and push the zapper near win block. And B doing Lateral auto pikot to finish it