Hi Volt,i Have Some Problem With Your Level,how to go to the next part of the level.And what is R doing?
Yes much simpler than it first looks. The middle is over designed as one rotatable never needs to be moved.
I went full stars as this was a true logic level. The level looked a lot busier than it really was especially in the center with all the metal. Not sure why some things were there like the zapper and the rotor wasn't required. The H slider could have just been an I slider. A few balls were tight landing (almost stopped) but I won on my first attempt. Thanks for sharing.
As @Meko Guy said, that rotor isn't needed (just a non-moving straight piece would have done as well), and R was being a stubborn bugger. Overall a decent logic level. Two tricks are needed in this, so they should be listed in a spoiler in the first comment: Spoiler: Tricks ball walking / riding, and cancel tap
@Volt Actually, both are, since they're not 'normal' Mekorama behaviors (normal in terms of the first 50).
Sorry not reply it before hehe. Maybe I'll use this element in next level. Because I dont know how to apllying that element to my level hehe