One of the most beautiful levels I've played, but unfortunately the gameplay was bad. Using a hidden draggable is one of the worst solutions (if not the worst) that can be used to solve a level. It would be much better if it were partially visible or if there was a hint to it. You could've made a difference in the mirror, or something, and the switch would be there. If the design wasn't so great, I would've rated it 2-3 stars. I really hope that you'll remake it.
@Frenzies Thanks for the feedback. I'm starting to change my mind about hidden draggables, and this level needs a more complex solution anyway. I'm glad you like the aesthetics so much!
I'll have to agree with @Frenzies mainly because the whole level was metal bricks. The aesthetics of the level are incredible, simply beautiful, but finding the draggable and the reveal of the solution was very anticlimactic, which was a shame after the anticipation such a wonderful design built. Good work with the design though! Really artistic use of the water feature!