Spoiler: Trick List - auto pilot (tap and move slider to redirect B) - cancel tap (tap some place on the level where B can't go to stop the move) - low ceiling (B acts strangely with a low ceiling and may travel over blocks that B can't normally do) Spoiler: Video Solution
... lovely scenery... u ever said design isnt ur strong point. not because u arent capable to. i guess u are just lazy hehe. and now, this level is pretty...
Enjoyable The feeling is just like(due to meko studio things)we ride automatic car normally but suddenly we have to ride manual car
+1 star for being playable +1 star for no shortcut +1 star for the nice design +2 stars for the gameplay -0.5 star as some ball pushing are not too stable (stuck or not falling in the right position) -0.5 star as the motor ball tossing move is a bit risky (that ball may be stopped in the middle of the wedges)
Took me a long time cause I was doing something wrong Excellent & challenging FUN level... Thanks for sharing @Meko Guy
... sadly, this level isnt playable in the new version of mekorama because sand wedge is now behave like stone wedge...
Hi @Meko Guy ,I can't seem to play this level cos as soon as I open it up the ball on the side of the roof just rolls off so I can never get it in the correct place.
@shaun Roberts - There's more wrong than the ball. Back in the day, sand wedges like the ones you see on the right side with the lift in the card above, R and B could walk on those blocks as they were considered solid like stone block but appeared as wedges. Balls would roll straight well over them no matter their orientation. The new changes to Mekorama added some neat stuff like viewing angle etc but they also rendered many cards obsolete.
@Meko Guy,thanks for letting me know I thought it was my phone maybe. Its a shame cos there is alot of levels you cannot do cos they have TOA in them as well. But I suppose that trick makes for to many shortcuts. Thanks @Meko Guy
@shaun Roberts - I think I made two levels that required ToA out of over 1000 and if I remember right, @ridgerunner won both of those levels without doing ToA so it's possible that those levels are still winnable.
@Meko Guy,you @ridgerunner @delator77 are the true old school originals.masters of the game im slowly going through your B only levels, there excellent so entertaining, I can't wait to get back on this game at times so I can get back on your levels, no easy task are your levels loving all the tricks & no mistakes & having to move balls on different levels to create an autopilot, i personally think that is really clever to think of all that up &to make it all work, stable &smooth,amazing designs that intrigue you, pull you inThank you @Meko Guy
@shaun Roberts - The other two old timers are old school and they love this game as much as I do obviously. The great thing about my levels is - if you get stuck, first off, I'm still here to help unlike so many other authors - gone and never coming back. The second thing, you can quickly get video help if you don't want to seek written help. Lastly, as you said, I try to be diverse, no two levels are the same and most levels have a theme or a move of importance. Stability is more important to me than design but if I can make it look great, well - why not. I've spoken to some previous old school designers and they will leave a 10 second shortcut otherwise their design will not be right - ok then. I'm glad you are enjoying my B only levels. I just checked and here's a challenge to me from @Anomynous - https://mekoramaforum.com/media/b-only-nt.18550/ It is B only with no tricks.