B struggled to get up the stairs to the knockable, but in the end he made it. You had me fooled for a moment - at first I thought that first ball had to be tossed to the wedge near the knockable, but then I took a closer look and saw the proper way.
I won without any tricks even though you left the door wide open for a BB right above the win. I didn't use the high ball closest to B at start. The rotor wasn't very smooth as it was hitting a block. Overall nice cute logic level.
I needed all the balls...couldn’t figure out the shorter method. It tested little B’s powers of deduction until his circuits started to fry so must be a five star!
Yes, It was really open lane game and pretty straight forward as well. Lost control; lost ball; lost path; no Win. But had fun finishing it. Spoiler Gameplay was loose and perfect as entitled. Once ball fallen outside. Take a restart. Technique of making path of ball and breaking it later was cool idea. Concept was clear and understanding. Amazingly every ball needed push-n-walk-on. Well maintained design. Found 2 shortcuts. BB Movable (Stair) can be fallen down from the grass side. Needed B's momentum. Then just 2 balls. And Win. It has one drawback. Motor was not working smoother. B got hit and stucked onto Stone. An Autopilot would have helped from Dragable aside, but it was quite difficult to perform Autopilot in small space. Another thing, rotating with more force, looses the balls. All together, level was enjoying.
This level had me scratching my head for a little bit and until I realized the direction of one ball! Very fun and Nifty Adventure