Welcome to the forum. Nice first level but I didn't like all the ball pushing and ball riding as B tends to fall off on the first move as the ball rolls down the wedge or the ball sticks. Turns out, one can still get to back on track with some hard B pushes. Thanks for sharing.
I have to agree with Meko Guy. The level is fun if B stays on the ball, but that's almost impossible to do. I ended up beating it by Spoiler popping B from the water up into the air and over to the bricks.
... welcome to the forum, your first has pretty good concept originally its only deserve 4 stars due to neat factor in design, but i give 1 star bonus as new member. also u will get better later on. Spoiler: Video Solution excuse me mr @PloKoon about staying on the ball it is possible to do it, if we push mechanism really softly, i make the video speed quicker, 1.5 times. but it actually really slow.
Nice level sir. Interesting and stable physics. Enjoyable logic. The ball rolling is a bit tedious but it's not that long of a level. 4.5 stars.
I found the ball-riding was working consistently. The only awkward moment was releasing the ball without knocking B off, . If you build the whole level on a platform a couple of blocks high then the slider could go down to release the ball cleanly, .
Hi and welcome to the forum. This is a very different sort of first level from what we usually see, so congratulations on a creative start. Had a few issues keeping B on the ball, but as @Meko Guy said, the sliders could be easily used to recover and keep going. Nice work, and looking forward to more of your creations.
I found a way to get B on the ball AFTER the ball rolls down the wedge. B is on the ball, put B on slider past the manhole, raise B & release the ball, bring slider down & he steps on to the ball to continue. It's a more stable move. Smooth play after that.