Symmetry meant collection of two of the stars was a bit boring. Awkwardness of B stepping off of the metal step was a bit annoying even though i found a good way to do it.
@Mekob123 There is no problem with adding stars along with a win block. It just means that getting all the stars is not required to win the level. The stars are an extra challenge. Almost all the "Story" levels provided with the game use stars in this way.
Welcome to the forum. I gave your level a go and there were a few things that I didn't like. 1. The draw bridge motors were hitting the bricks of your building so the bridge didn't function smoothly. It is best to have no blocks around motors so they can work as intended. 2. The auto lifts slowed down the game play and 3. I didn't bother collecting the lone stars and went straight for the win block. I did like the fences on both sides of the draw bridge as I have troubles getting on moving objects and B can get back on track if B misses the bridge. Thanks for sharing.
A good idea! Cool design! Very pleasant atmosphere of the level !! Thank you for the level and your work. I really like the derezable and the level in general. The gameplay is not difficult, without tricky labyrinths, but interesting and addicting. In my opinion, your level deserves a solid 4 !! Thank you! and welcome to the forum.
Hi @Mekahp Welcome to the forum. I like your symmetrical design of the castle and i enjoy the gameplay. Not really good at the first move and it did caused me some restarts. Thanks for sharing @Mekahp