No TRICKS! Classic clean logic level. All you need to do is push 4 balls in the right sequence. Spoiler: VS Time - 1:55
@Block builder Yes Yes exactly. Here you need to think through all the moves in advance, like in chess, and then move. I'm very glad that you liked it. Thank you VERY MUCH
Just when I thought I had worked out the correct order, off went R wandering in the wrong direction, ! Eventually it all came together in the proper way, . Great fun, and it looks amazing too!
@Jom Thank you, yes I really love design and therefore I really like symmetry. And it is for this reason that I made two outputs for R (for symmetry). But one of these two exits is wrong (a dead end) or a trap. I am very glad that in the end everything worked out for you and that you liked it. Thank you SO MUCH
i'm obsessed making ball-logic levels. this one made me realized that someone else also love this kind of style. NICE!
I refuse to say how many tries I made ! Each time thinking : « this is the good one, for sure ». Doing several times consecutively the same attempt, because I forgot what I did just before (symmetry is a dangerous lover ). I of course thought : « Oh there are several solutions ». Good lesson of modesty ! The previous comments console me a little … I hope you will never make « Help the helper’s helper » ! Of course I hope you will the design is great, the gameplay perfect for everyone. U’r a boss. edit. There are 4x3x2x1 =24 possibilities. It is possible that my number of attemps was inferior, though.
Afraid I cheated eventually and watched the video solution. An interesting design as always with some very intriguing moves. First the two play fields, trying to manage the top and bottom bot paths. Second the combination of 'pass over' and 'drop ' balls with a time constraint built in. A very challenging level so, as always, thank you for the video solution and for sharing. Боюсь, в конце концов я сжульничал и посмотрел видео-решение. Как всегда интересный дизайн с некоторыми очень интригующими ходами. Сначала два игровых поля, пытаемся управлять верхним и нижним путями ботов. Во-вторых, комбинация мячей «передать» и «сбросить» со встроенным ограничением по времени. Очень сложный уровень, поэтому, как всегда, спасибо за видеорешение и за то, что поделились.