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  3. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    Everything you want to know about Mekorama
    Frequently Asked Questions

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  4. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

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Karen 2.0

Head Above Water

Credit to Martin Magni for design taken from his level of the same name. No Tricks!

Head Above Water
Karen 2.0, Jan 30, 2022
MomoKeego, Sammy 5, Helena and 2 others like this.
    • Rating:
      5/5,
      ridgerunner
      Liked the use of the back wall.
    • Rating:
      5/5,
      delator77
      Satisfying logic level... thanks for sharing @Karen 2.0 :thumbsup:
    • Rating:
      5/5,
      Neophyte
      This was quite fun, after spending far too long wondering how to get started. :oops:

      My first success was through a shortcut which happened by accident, but I tried again, and found the intended method.
      My shortcut involved sinking just three of the five single balls. Is this the right place to describe it (assuming anyone's interested)?
    • Rating:
      5/5,
      Denis Nazin
      :sneaky::cool::D:thumbsup::thumbsup:;)
    • Karen 2.0
      @ridgerunner, @delator77, @Neophyte, @Denis Nazin, thankyou all very much for P, C and R! I'm glad you all had fun.
      @Neophyte, I am not sure if there is any 'right' place to describe a shortcut, but if you want to I'm more than happy if you post it here. (Although, depending on how replicatable the shortcut is, I may or may not upload a newer version without the shortcut.)
      Thankyou all for playing! :)
    • Neophyte
      @Karen 2.0 It's easy to reproduce, but I can't see an easy fix.
      Bump the ball which is adjacent to the brick wall, then trap R in the front corner by the underwater hole. If B then bumps the ball which is three blocks away from R, the ball will bounce off R and roll along the front wall into the hole which is a knight's move from the win block, completing the path.
    • Karen 2.0
      @Neophyte, ah yes, I get it. Nice shortcut! I have found a way to stop the shortcut that does not affect the intended gameplay in any way. Instead of reuploading, since four people have already commented and rated, I was wondering if it is possible to post a revised card in the comments of this one. @cimarronline, I was wondering if you could show me which button I need to use to put a card in a level comments section? This would help if you could. Thanks :)
    • Karen 2.0
      [​IMG]
      Here is the updated card without the shortcut. Intended gameplay is exactly the same. Thanks @Neophyte for finding the shortcut and @cimarronline for showing me how to post a card in level comments. :)
    • Rating:
      5/5,
      Sammy 5
      :cool:
      Awesome level and really like the use of the underwater tunnel. Interesting figuring out all the ball drops as they went to unexpected places!:thumbsup::p:D
    • Karen 2.0
      Thankyou @Sammy 5. Glad you enjoyed it. Thanks for playing as always ;)
      Sammy 5 likes this.
    • Rating:
      5/5,
      MomoKeego
      Ah so, I see...sure, I see the similarities to the original, only much more complicated & more fun. The start took the longest to figure & I suck at herding, but njoyed it. :D
    • Karen 2.0
      Thanks @MomoKeego, I appreciate people taking the time to provide feedback on old levels. Having quite the creative dry spell with Mekorama right now...
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