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Cool_Kids

Free Roam 1.1

[NOTE: Updated card for newer versions of Mekorama in first comment below] Here's the secret Free Roam mode in Mekorama.

Free Roam 1.1
Cool_Kids, Jan 3, 2017
Helena, Michal and chemi like this.
    • Cool_Kids
      Updated card for newer versions of Mekorama:
      [​IMG]

      Thanks @chemi for reporting an unintended solution! Also thanks Cool of Duty (@Dust ChucKing ) for giving us the challenge to create an 8x8x8 level using all the block types with their intended functions.

      Here's a hint in case some of you might need it:
      To pass through the inverted staircase door, you'll have to literally think outside the grid.
      Notice the nearby zapper rotor -- it might be helpful in a way you've never imagined......
      The zapper only occupies half a grid. ;)
    • Rating:
      5/5,
      Block builder
      Whoops. I actually used the shortcut in the previous one. Though its not really a shortcut in the sense that you skip a part of the route.
    • Rating:
      5/5,
      Chuckthulhu
      I think we'll have to do this more often...
      Awesome level! The solution is both tricky and intuitive after you explore the level.
      I really liked how you included all the elements in they're intended functions AND non intended functions, and although 8x8x8 it's not necessarily "small" it is still limited. Thanks!
    • Rating:
      5/5,
      Gepeto
      Wonderful! All of these combined paths are fun to find and to play.
      Cool_Kids and cpw like this.
    • Rating:
      5/5,
      chemi
      Simply brillant. Amazing logic level, thank you guys! ;)
    • Rating:
      5/5,
      nGord
      What @chemi said. Seriously, I'm speechless. This level is simply brilliant and to think that it is born of a collaboration and a challenge. Amazing logic level, yes! A true puzzler. It should have a warning label on it though: "Advanced Players Only, Play at Your Own Risk." I was scratching my head for ages. It was one of those frustrations that nurtures a super wide grin after completion. Thank you!
    • Rating:
      5/5,
      Michal
      You got me ☺
      could nod do it without hint
      Cool_Kids and cpw like this.
    • Rating:
      5/5,
      delator77
      Amazing level!!!How is it possible that such a "small" level is such a big challenge? Fun, with a nice aesthetic and not so easy jajaja .... a brilliant job!!!THANKS @Cool_Kids ;)
      cpw likes this.
    • Stew
      May I ask a question? Is R...
      ...meant to walk across the bridge sitting on the zappers?
      Because in my version of the game, it won't. It moves onto the first block and will move no further, nether forward not back.
    • cimarronline
      @Stew It seems there was a problem with this level. An updated card is posted in the first comment.
      R doesn't need to walk across that bridge (by himself).
      Stew likes this.
    • Rating:
      5/5,
      Stew
      Thanks to a tweak and a little hint from @cimarronline (I missed the obvious), I could get the star!
    • Stew
      Hey @cimarronline , what changes were made for newer versions? I can't see any differences! :confused:
      And I can solve both cards on the newer version of the game I use.:D
    • cimarronline
      @Stew
      I wasn't the one who edited the level, but an extra grass block was added so R would step off the long piece that swings around (at the beginning). Like this:

      [​IMG]

      R used to walk diagonally sometimes, but in the Mekorama updates that was changed for stability.
      Stew likes this.
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  • Album:
    The Cool Kids Album
    Uploaded By:
    Cool_Kids
    Date:
    Jan 3, 2017
    View Count:
    2,849
    Comment Count:
    13