Spoiler: My solution I used autopilot to get past the zappers. At the end, I was stuck on the slider, so I crushed B with the turning thing above, clicked on the block in front of him, and he got off. Then, at the stairs, I just used the tripping on air (I had a feeling that it could work without it because of the pillar but I was afraid of getting zapped at the side doors) to get down (it's pretty easy to use that on stairs) and walked to the win.
Spoiler Do you have to do anything else after moving the draggable to activate the mechanism? It only worked once.
All round excellent level! Spoiler: More comments -I was obviously shy of passing through any doorways and the whole lower level given that there were so many zappers around - they sure built suspense. - I also loved the motion of the metal blocks between each of the draggable trolleys. - The use of the Intoxicating Pillar trick to get down lended nicely to the aesthetics. For some reason B changed to hover mode after falling - so those stairs to get back on were a very nice feature. Spoiler: Odd behaviour The part that I found odd was that I was able to cross the first row of zappers without activating the mechanism. All that was needed was for me to move the first draggable trolley out of the way and then B simply walked over to the vertical metal pillar and straight across a zapper over to the second safe row of metal blocks. Then the opposite happened when I activated the mechanism: I had trouble getting B on top of the first vertical metal pillar because every time he would try and step onto it, he would get zapped for some reason. Odd. I haven't played a level for a while, so it was both nice to get back to playing and to do so with such a nicely balanced level: not too complicated, a bit of thinking/hunting, and great visuals, title, and description. To think that you guys managed to make this level as a collaboration is simply incredible. Awesome work! Thanks for the play!
@Frenzies I did as you did the first time as well, but I didn't see an immediate / logical way to get B down from the trolley (slider as you said). So that led me to find the intended solution. Now I see what you did.
Just one more question before I rate the level Spoiler How do you exactly fall down at the part wih the pillar and stairs? I had to go back and forth multiple times to fall.
@Frenzies Spoiler: Explanation of "Intoxicating Pillar" It is based on @meko's trick in Mini Pagoda. Here is the latest conversation on hit. Strange that you're having an issue with it.
@nGord Spoiler: Odd behavior That is indeed odd. I noticed that he got zapped if you didn't activate it, but it never happened after activating it.
Great one. It has two possible solutions I would say. The auto-pilot one and activate mechanism one. They both seems legit to me. But I like auto-pilot one more because it require more puzzling, and also because Spoiler I didn't LooK behind B at the beginning.
There's a 3rd way to traverse the zappers without looKing or autopiloting -- by the Walking on Fire trick that @Gepeto showcased in his Not So Simple. Though after passing the first two rows you'll still have to use the other two approaches
@Frenzies I found that the Mini Pagoda trick works very consistently when B starts from a designated spot (preferably facing the cylinder). Otherwise B might not always fall. It also works with a cylinder - flat block - cylinder arrangement (the third block doesn't always have to be a downward staircase).