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mothproof

Ditch a Hike

An obvious ripoff of one of the original 50 levels (Hitch a Hike) Real careful tapping is needed here, wc is why this is filed under Precision/Timing. Please see caption too. For those coming new to the game, one trick is needed: Autopilot. Please search "Dzine Lesson" by Don G Rowe Have fun!

Ditch a Hike
mothproof, Sep 20, 2017
    • gmacpro
      Got me? Hints?
    • mothproof
      @gmacpro B just needs to get off the platform first, carefully
    • gmacpro
    • mothproof
    • gmacpro
      @mothproof - No kidding .... Your hints a very weak.
      You could have said to look closely in the dark areas.
      B just won but I am not a fan of hidden. Levels can be hard enough without resorting to hiding. :(
    • Rating:
      4/5,
      gmacpro
      Forgot to rate
    • hadi
      I'm sorry. It's a very tedious and frustrating level:(. I did not succeed after 30 attempts:mad:. Of course, I fully understand the method and solution:oops:, but the squeezing of the location and the bottleneck of the situation can make it less success:(:cry:
    • Rating:
      4/5,
      hadi
      I succeeded in the forty-second attempt:). But enough space for the final move is very small:eek:
    • mothproof
      @gmacpro yey, you found it. i didn't really know how to clue you in on it since the whole game is just basically two procedures to get to the win.
      Thanks.
    • mothproof
      @hadi sorry to hear, but at least you got to the win.
      I was tempted to put an extra stair near the win to make the it less of a bottleneck, but i was able to win 3 times so i figured it was still doable.
      hadi likes this.
    • mothproof
      To successfully bump B off the platform, push him to the direction of the left stairs, not the right—less chance of falling over the edge.

      If you rotate the draggble one full block (90°), the force will be too hard and wil just send B over the edge. Try to push B with the draggable open to just maybe 5°, like a sliver of opening, then push. That'd be enough to give him just the right amount of push.

      Getting to the win: The autopilot trick is a bit hard here because there is little leeway for B to maneuver, but I've had much success with tapping a little further down the stairs (not directly beneath him), then have him climb the stairs again, then tap again to do the autopilot. Because B had just climbed, he will have to turn back to go down, and you can use that split moment to pull the win.
      hadi likes this.
    • hadi
      dear @mothproof. I hope you will not be upset with my first comment:oops:. I did not want to reduce the value of your design.:cry::oops:
    • mothproof
      @hadi it's no biggie. im glad to hear what you guys think, plus the fact that you took the time to comment at all means a lot to me. And im learning too from the feedback. :)
      hadi likes this.
    • hadi
    There are no comments to display.
  • Album:
    Remakes
    Uploaded By:
    mothproof
    Date:
    Sep 20, 2017
    View Count:
    1,674
    Comment Count:
    15
  • To successfully bump B off the platform, push him to the direction of the left stairs, not the right—less chance of falling over the edge.

    If you rotate the draggble one full block (90°), the force will be too hard and wil just send B over the edge. Try to push B with the draggable open to just maybe 5°, like a sliver of opening, then push. That'd be enough to give him just the right amount of push.

    Getting to the win: The autopilot trick is a bit hard here because there is little leeway for B to maneuver, but I've had much success with tapping a little further down the stairs (not directly beneath him), then have him climb the stairs again, then tap again to do the autopilot. Because B had just climbed, he will have to turn back to go down, and you can use that split moment to pull the win.