I dropped a star for instabilities. B didn't always get up on P from P's back. P would turn at the zapperBall and climb up on the metal blocks versus the grass leaving B stranded. P didn't always like the balls and sometimes fell between them.
@gmacpro that's strange. Never had those issues. Only issue I had was not getting on PillaR, but that was mostly my fault because I clicked him too late, making B stepping on his back too late and falling off. PillaR never fell between the balls, that part never failed when I tested it (and I test it regularly, even for more than a week after I finished the level) Btw, I create most of my levels (including this one) on my android phone, and play ALL levels on that same phone. Maybe other platforms have different issues?
@Sculron - The P - ball issue was because the ball rolled off the zapper after P past and pushed the metal wall further away from the level and also leaving a gap. The P mounting at the stairs also needed very good timing and to setup to try again was lengthy but that is what happens with ability levels.
That was a very clever start that unfortunately i missed as i thought R would get frozen at that spot. I thought there would be a clever climb-on at the arch/ draggable as it is possible to shoot P through sideways, but kept getting bounced off. Resorted to flipping B up top from the draggable. Wasn’t sure of the logic behind the balls/metal blocks being budgeable, because they moved too far preventing P going straight and forced a right turn first time round. Required much enjoyable thinking.
Lots of tries to get to the win ! So easy to fall from P since it wriggles a lot. A question : why having the balls slowly moving away from the grass ?
Cool level indeed. Could have looked nicer, but it was a nice challenge. I somehow didn't see how to continue after B was pushed on the wedge in the small arc. I expected a cunning trick where B had to jump along on P as P walked further. It was the one step that wasn't cunning, which is cunning.
Cool tricky level. The last part is a little bit unstable and makes it annoying. Good work and thanks for sharing