1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    Everything you want to know about Mekorama
    Frequently Asked Questions

    Dismiss Notice
Mark69

Behind the scene

Behind the scene
Mark69, Sep 11, 2016
MomoKeego likes this.
    • meko
      what I have to do now?
      [​IMG]
    • Rating:
      4/5,
      nGord
      I love the premise of this level. Having a stage where B can enter from the left and exit on the right is awesome! I also like how the ending allows the player to see what was happening "behind the scene['s']" - phenomenal!!!

      I have a few suggestions that could be quickly incorporated to remove some of the shortcuts and difficulties with the game:
      It turns out that both internal staircases can be avoided with a shortcut each:
      - There is a draggable block on the bottom right mechanism that acts as a stop for the one above it. Thus, B is not required to act as a spacer to actuate it; and
      - One can get B to the lift (the single block and slider) either from the left below-stage platform or (with a bit more difficulty) from the left moving cover and/or the latch.

      The first red brick helped me make the first move. The second red brick is just confusing though. Instead, another red brick (or a grass block) opposite the first red brick to indicate the second dismount spot would help. Or you could have four red bricks for the start and end of each route through the back stage. Or, if only using one pair, make it for the second staircase as it is the harder of the two to find.

      If you will update the level, please consider also removing the single metal block behind the stone pillar on the mezzanine platform. This level is amazing enough that it doesn't need any red herrings. ;)

      A bigger ask would be to somehow block the first staircase like when the stage pit cover moves out of the way in order to force B to use the central pointy vertical slider to get back up on stage. As it is, this can be circumvented as well.
      Thanks for an incredible and nearly perfect level!
      Mark69 likes this.
    • nGord
      @meko You're going to want to get on the lift. it's not obvious from where you are at the moment. So here is a hint:
      In order to get on the lift, which starts in the stage pit, you'll need to get back stage first.
    • nGord
      @meko Although technically correct, my hint above may not get you far. So here is another one:
      More specifically, the route to the stage pit starts sort of opposite the first red brick (and ends I guess sort of opposite the second red brick).
    • TR O
      The goal of this level is to reveal the scene behind I guess? So I guess how you do it it's not the most important thing, even though I have tried using all the tools provided in it and walking different way to complete it anyway. I am guessing the message is
      the internal staircase? Like after all the jumping and dodging, turns out there's a hidden staircase which can lead directly to the lift haha. And that's the scene behind=P, also in including the mechanism inside of course.
      .Like this kind of levels. Keep them coming=).
      Mark69 likes this.
    • B Hill
      I'm stumped, I can't get the orchestra pit uncovered.
      I use B to activate the moving block on the near right corner but can't get the motor with rails to move.
      Help!
    • nGord
      @B Hill
      Have you tried to push and pull on the dark draggable on the right end of the motor and rail? The motor acts as a fulcrum/pivot.
    • B Hill
      @nGord Oh just duh!
      it was so black I didn't see it was a draggable. I was trying to "push" it with B.
      nGord likes this.
    • Rating:
      5/5,
      B Hill
      Yes I like the reveal! I found out there was another path I didn't find. So I did it a second time the right way!
      Mark69 likes this.
    • nGord
      @B Hill - awesome! I was afraid that you would get stuck (for real and not just an oversight) at the same place as @meko . Looks like you solved it the same way I did: using a shortcut for the second set of stairs at first and then going back to replay the level the intended way. The shortcut is much easier to find than those stairs, eh? ;)
    • B Hill
      @nGord I tried a different way than @meko but I see what he was trying to do now. You actually can
      use the pillar to jump into the pit, then ramp jump onto the elevator. Is that why the red brick is there?
    • TR O
      @B Hill =DThat's exactly what I did. But it does take couple tries to make it.
    • Mark69
      @nGord
      The second red block was maybe a quite hidden hint. My intention was to replicate the same area just behind the scenes. The four blocks (the right one is the red one) are divided from the rest exactly as the four blocks between the two gates are divided by the pillar's path from the other part behind the scenes. From this point of view, the second red block indicates the block where tapping in the second run behind the scenes.
    • Mark69
      @TR O I tried to keep in mind that design and realizing my last level, hope you enjoy it!
      TR O likes this.
    • Mark69
      @nGord
      :)
      nGord likes this.
    There are no comments to display.
  • Album:
    Mark69
    Uploaded By:
    Mark69
    Date:
    Sep 11, 2016
    View Count:
    2,783
    Comment Count:
    15