I gave your level a go but lost interest in it quickly. I couldn't see the win but I assumed it was where the ball will go but had enough as it was hard on the eyes.
There is no win box. But I enjoyed every detail of the design.. You only need to add a little no win box. And welcome to the forum. Bro keep on working
@Sanvalvwag what.. Wait... Hmmmm. Yeah you right. But... I rated it Because I don't care if it's difficult or easy. I only care about the design and the concept
@BangTe, ideally one would rate based on several factors, especially gameplay, not just how the level looks. This is not an art gallery and even art is rated on several factors such as the emotions it evokes. Would you agree? You wrote that you enjoyed the level. Can you please expand with any details, i.e what caused you to enjoy it? I don't mean to single you out. You wrote more than some people would, which is very appreciated I'm sure! I simply would like to encourage everyone to provide feedback that has meaning and context. Thanks!
Despite the negative comments, I gave this puzzle a go and I must say that I found it a very good and very enjoyable level. The design is great and the path to the win is very, very long but I managed to keep R going until R was able to push the high ball. It is true that the win is not visible but it can logically only be located at the spot where it is actually located. Solving this puzzle was very time-consuming but also very enjoyable. Excellent puzzle!
I decided to revisit this level today and persisted to the win. You had lots of red herrings (routes that were not needed) but I guess that was the point of the level. I'm not a fan of hidden so before I re-attempted today, I did use MekoStudio to confirm where the win was before I wasted my time. The hardest part was getting from the 3rd highest row to the 2nd but again, maybe it was the design that made that hard. Of course, the game was a little slow as R got further and further away from the center. Thanks for sharing.
Solo R levels are always kind of slow moving but at least this one was at least pretty. Noting differences in symmetry and stopping R on each slider, one can pretty easily get to the finish. I dont like that B was present in the level, as it gave me the impression that he would actually get to do something. Unfortunately, B is just bench warming this time..
I did not understand what the previous commentators admire? two times in a row dropping the slider with the bot I win in a second. is it a glitch? or flaw?