I used auto pilot a few times. It would have been nice to know that tricks are now on with you. I was going to drop one star as the two lower balls that R and P must walk over didn't have a wedge to stop the ball from spinning. I've said this before to you, if a R walks over moving ball, that R will become unstable. P was okay but R was definitely walking crooked . I liked that this level wasn't hidden so thanks.
@Meko Guy I know that I should put a cone but the fact is that I build the levels by fitting and modifying the obstacles many times and I never find the space for the cones. Sigh... would it be better to inform in the description that tricks are required?
@Andrea gerbillo - I like to see in the description that tricks are on. I also, as per my levels, add the List of Tricks with in a spoiler so if someone gets stuck and peeks at the list then the listed trick may get them a push. I'm not understanding what you mean by CONES?
@Andrea gerbillo - You say that you didn't have space but here's your card fixed. I used MekoStudio - 3D Builder (www.mekostudio.com) to add another row of bricks to your card and where the balls rest, I added a wedge to stop the ball from spinning. I could have added stone blocks versus bricks and this fix was less than 3 minutes. I was able to select all the blocks, raise them one row and then add the bricks very quickly and easily. I also removed the stone blocks on the side so you can see the wedges. If you'd more info, start a conversation and we can go from there. Spoiler: Card
Fun, I enjoyed exploring, . I also used a couple of autopilots, and got a bit lucky with an accidental dismount from P that turned out to be useful, . There was no problem with the red bots walking over the balls.
Looks good and fun to play. Made easier by P and R heading to the correct steps all by themselves but interesting to watch.
@Meko Guy woooow I didn't know about mekostudio. I was hoping there was something similar. the card is much better this way. now I will study how to adjust the other works in progress thank you very much you are always very useful Ps: cones = wedges