Nice level with tricks and some zapper evading. When implementing a ToA requirement in your level, one generally uses a rounded corner drop off (like a pillar) to add in the process as square blocks can be harder to drop from. Overall, a nice intro to a few tricks.
Not at all boring, ! I had fun getting the knack of getting past the windmill, then there was the ToA which I normally can't do, but I got it first time, (even though as @Meko Guy said it is more reliable with a rounded block, I never managed it with a square block before!) Plenty of fun, thank you!
Not boring from a gameplay standpoint at all, but a little stark in the design department. You could easily build some more set pieces around the obstacles, maybe put the sections on different levels and this would be an easy 4-star.