Spoiler: Trick List - elevated pillar (R can't walk past inset stairs without a block under the following step) - elevated pillar (R can't walk past inset stairs without a block under the following step) Spoiler: Video Solution [/SPOILER
Not sure if i have a device issue or not so won’t rate the level. Lots of interesting possible moves so it was hard to focus on defining the gameplay. I found several ways to gets the bots in the order shown in caption for the finish. Unfortunately R refused to climb onto the winblock. Presumed i was looking at the wrong gameplay and tried everything i could think of. Even had P on top B below winblock. Really liked the move to get R onto the line of stone blocks. I also came across a nice claustrophobia move to get B ontop of R. So a disappointment but had fun exploring.
@ridgerunner - I never had an issue with the level thru development so I'll give it a go on my tablet and see.....
@ridgerunner - Not sure what the issue is but R gets off on my tablet (android) no problem. It's a move that I've used a lot where R will go up one level if on a P - either PB or PR. Thanks for playing though.
Switched off and back on and won without a problem. The first time it happened i probably destabilised R slightly during a shortcut . And R would keep returning to the step rather than the winblock. But why it happened next time when i more or less had the designed win is a mystery. Mekorama engine can’t have a memory surely!
@ridgerunner - Mekorama does have it's own mind. I'll make a level and the following day my opening move no longer works but it worked perfectly previously. I agree about the induced instability but normally a lift / draggable can fix up R when R becomes unstable and there was one between your shortcut and the ending. Glad you got it as intended.