@ridgerunner thank you very much!! I am glad to hear it. Please do rate it an honest rating. Personally I would give it a 3.
Thanks for the video. I gave your level another go and I wasn't successful. On my 1st attempt, B got to the spinning rotor and I said, wow I'm going to do this on my 1st attempt and then B missed the landing - no recovery point, so B started again. After 20 more attempts, the B toss failed so I had enough. Watching your video, it's very obvious that the B toss does require a fair bit of luck as you missed it very short and then got very lucky.
@Meko Guy Spoiler He made the toss easier than in the first version, where the landing wasn't backstopped and B would sail off into whitespace. Now the slider rail lets you put plenty of mustard on the throw as long as the slider is underneath B when he hits it.
Hi and welcome to the forum. I like the improvements, especially on the toss. I agree w/@Meko Guy that putting a potential trap move at the end creates more restarting. But even with a recovery point, B would still have to repeat all the steps to get back for another try anyhow ... The level also has quite a few red herrings, but most are obviously roads to nowhere. Looking forward to more.
@Don G Rowe - Like I said - got it once out of 21 times - not stable for me. As I said in the previous version, the level has two essential moves, B toss and B dismount so I'm done.
@Meko Guy you have to find the sweet spot in throwing power. I didn't want to make it to easy but If you use the right amount of power it becomes really consistent. I do understand your point tho