@phi xuan Hm, the designed final step is a bit different from my solution. My pillar-R walked to the win. Anyway, this level was fun.
Too bad your ending was so unstable as you had the makings of a great level. My P fell off coming back down so I checked the video and I was doing it right but.....
My B win was a lot more stable than the P wins. Spoiler: B win Push bent pillarbot into the trench. He always jams high up allowing B to crossover. Then autopilot B onto the win draggable. Good fun watching P float high. Didn’t allow enough time for it to happen first time. Liked experimenting with the P wins.
The second ball rolls off P's head and falls to the side. I have tried it 10 or more times, but it won't work as in the video.
@Jom . Second ball. The draggable has to be lowered slightly so top of P is exactly level with grey block. Too high or low and the ball falls to side.
@ridgerunner thanks. I'll try that. I think I will follow your suggested finish, it looks much more satisfying than the intended way.
@ridgerunner While creating this level I also discovered that B can win. But I still like it because it helps me to be more stable
| Very enjoyable level. I also see the possibility of B winning but I've never find a way until I saw @ridgerunner's video. I dropped one star for the last unstable step. Overall, I like it. The way you arrange the elements gives players a chance to improvise.
@gmacpro While creating this level I have discovered that R can fly so I have retained it. It took me about 3 days to make it stable but it did not work. While the R experiment can fly forever without ever dropping