Nice looking level, to which the gameplay is a bit of a let down. The whole trap to let P fall is a weird step. A technically the level isn't smooth. R may or may not block P, and the ball rolls past a metal pillar and then a sand block, which easily slows it to a stop. I also expected more gameplay given the size of the level. That being said, a see a lot of good and potential.
Not seeing one of the moves here, presumably @Block builder ’s “ weird step” . Can get both balls, trigger the mech and can see how P gets turned onto the mech , but stuck in the middle.
Got me? I assume the metal pillars are to rise but they don't or they are not. Spoiler I can release R with the ball, send P around the other side, get P not to jump off (this move is very unstable - causing lots of restarts), get B on P and drop the last ball but nothing happens.
@Aris Yn - Thanks for the hint as I was dropping the ball where R was but I also did try further down and after 3 attempts, the mechanism started to move and stopped so I had enough. I might have attempted again but the P jump stop move was not very stable and P jumped or became unstable more times than not.