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Star Penguin

Room 404

We're sorry, the room you have requested does not exist. Without a home, B wanders aimlessly around, through, and on top of the apartments... (hints provided in caption, one trick is needed)

Room 404
Star Penguin, Dec 27, 2017
You, MomoKeego, Labyrenight and 9 others like this.
    • Buurmas
      Is it just me, or is this level broken?

      I love to see a flying B (although I doubt I would have discovered this technique on my own)!

      But I can't execute the first jump in version 1.5.5. @nGord 's helpful video shows
      B sailing perfectly into the open doorway and landing beautifully on the ball. 10 points, say the Olympic judges!
      Alas, for me, B consistently lands short and/or bounces off the side.
    • cimarronline
      @Buurmas B can still make that leap with 1.5.5, but he does seem to fall short fairly often. It seems important that B is facing towards the jump when he starts. Here's a code that sets up that first jump, so you can try, try again, then finish the level:
      [​IMG]
      And if you have any trouble with the last jump, here's a code to set you up to try that one again. B seems to do that one okay with 1.5.5:
      [​IMG]
      Buurmas likes this.
    • Buurmas
      Thank you, @cimarronline , I'm grateful for your response. I'll give it a try.

      Later: yes, B facing the right way does the trick for me! Thank you again.
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  • Album:
    Logic Album II
    Uploaded By:
    Star Penguin
    Date:
    Dec 27, 2017
    View Count:
    6,746
    Comment Count:
    33
  • The trick needed is: exploiting Autopilot
    1. To climb the slider at the front of the tallest building
    2. To perform jumps using the slider at the front of the tallest building
    3. To push in the window at the back of the tallest building (also known as Hercules, but really a variation on Autopilot :thumbsup:)
    Two balls need to be pushed before anything else. B pushes only one of the, someone else pushes the other.
    There are three different jumps that need to be pulled off, all starting from the same position (on the slider in front of the tallest building). There may be some intermediate steps that need to be done in between the jumps. ;)
    1. The first jump works after a certain ball has been pushed to serve as a landing spot for B. By tapping the end of the stone ledge and then quickly raising the slider, B will perform a simple fall.
    2. The second jump requires pillar-R to be stuck under a wedge, and the aforementioned window must also be pushed in. By tapping on pillar-R and then quickly raising the slider, B will reach new heights.
    3. The third jump requires a second pillar-R to be stuck trying to walk into the space under the first pillar-R's head. By tapping on the second pillar-R and then quickly raising the slider, B will perform some daring acrobatics. ;)